![]() Slowking was completely imported from Slowbro, but had his SpD at 50, 15 less than Slowbro's at the current stage in development, thereby leaving him strictly worse. Articuno must have had 125 SpA and 95 SpD at some point in development.which would have actually made it viable in competitive play. Given it was imported from Articuno (En and Rai were Moltres and Zapdos in every way, obviously), it can be concluded that this is an old revision of it. Sui's SpD turned out to be 95, and the SpA was 125. Politoed and Slowking had theirs imported from their Kanto counterparts as well. As it turned out, after comparing BST, it was found that the Legendary Beasts in the demo had their stats cloned from the Birds. ![]() I noticed that Sui, one of the Spaceworld 1997 cut Pokemon, had 125 SpA and 50 SpD, the latter of which was dummied out like other stats (see Rinrin article ). In fact, you see all the banned and nerfed Pokemon being used here. You can find the teams that the participants of Nintendo Cup 1997 used here, as they were added to Stadium JP. I first found it odd seeing Pokemon like Dugtrio and Magneton getting hit, but then if we look at Nintendo Cup 1999's hits, it makes perfect sense. All Eeveelutions had 70 SpA and 110 SpD, essentially killing all of them.Aerodactyl's SpD was reduced to 85, and later nerfed again to 75.Tauros's SpA was reduced to 55, and later nerfed again to 40.Exeggutor's SpD was reduced to 75, and later nerfed again to 65.Hypno's SpA was reduced to 70, later buffed to 73.This was later swapped, and had SpD reduced to 70. Magneton's SpA was gutted to 75, and SpD left as 120.Golem's SpD was increased to 80, and later reduced to 65.Alakazam's SpD was reduced to 95, and later nerfed again to 85.Dugtrio's SpA was reduced to 60, and then 50 (rather.odd nerf).Let's put this together with some of the Pokemon they banned for 1999. As a result, balancing can be clearly derived from what was popular. Well, Nintendo Cup 1997 was going on right as Generation 2 was being developed. (Credit: Javier Dos S., who happened to have a gameplay video.) Pokemon Stadium JP, the original we never got in the west, featured Nintendo Cup 19. This essentially means that the Nintendo Cup formats are, well, extant. Self-KO Clause (if a tie happens due to a self-KO, the self-KO'd player loses).Īll this sound familiar? It should, because this was in Pokemon Stadium's Japanese versions as well as Pokemon Yellow! Pokemon Stadium made specifically to encourage players to enjoy Nintendo's competitive format.Species Clause (only one of each species of Pokemon can be used).Sleep Clause (only one Pokemon can be put to sleep).Teams were shown to opponents prior to battling, and 3 out of the 6 Pokemon were chosen.This meant that Pokemon like Zapdos could carry Agility (learned at Lv55), but only if you weakened the rest of your team so you could actually bring it.Levels were ranged at 50-55, but you could not surpass Level 155 in total.This is technically the oldest competitive format for Pokemon to ever exist. The main one, Nintendo Cup 1997, is the most often played format for Generation 1 if you're not playing Smogon. What is Nintendo Cup, you ask? It's a ruleset that Nintendo employed when doing tournaments for Pokemon Red and Green (and, naturally, Blue JP when that was released via Corocoro). ![]() What do you think? Do you see any designs that particularly interest you? So there you have it, some light shed on one of the more interesting parts of Generation 2. Crystal took on a pretty arduous task of fixing all these disparities, and it did damn well. Sneasel, Spinarak, Ariados, Legendary Beasts), or had very small alterations (eg. Hell, some Silver sprites were the same as the Gold ones (eg. Therefore, we got designs that did not match official artwork. To maintain the hype, it made sense for the sequels to be forced out. I believe that the game was rushed out of the door due to the time it took for the game to be made at all, and that Poke Fever as it was called was slowly dying off. You can see that the sprites were not "presentable" until later given that only Pokemon Gold's sprites received any coverage at all ( Prerelease TCRF page shows this). The art style shift happened in 1998, but no Silver sprites were revealed. I can sort-of date the Silver sprite additions through Magby and Lugia: it must have been around Late 1998 to early 1999, mid development, once the art style shift was done, and enough so that the Spaceworld designs were not completely changed (See: Meganium). There are many designs that received significant changes in Crystal, many I didn't cover here (basically, view the spreadsheet). But, what does this mean? Well, essentially, Pokemon Gold and Silver may well have been rushed out the door. So these are just some of the changes I discovered. ![]()
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